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- Debug the Dragon's Path: A 1st Grade Algorithm Challenge Quiz
Debug the Dragon's Path: A 1st Grade Algorithm Challenge Quiz (Hard) Hoja de trabajo • Descarga gratuita en PDF con clave de respuestas
Can you spot the error in a hero's map? Students evaluate multi-step sequences to find the most efficient route through a logic puzzle.
Panorama pedagógico
This algorithm challenge assesses students' foundational understanding of computational thinking through a variety of logic-based scenarios. Utilizing a scaffolded approach, students navigate through debugging, sequencing, and decomposition tasks to strengthen their problem-solving skills. It is an ideal formative assessment for 1st grade students to demonstrate mastery of basic coding logic and instructions in a non-digital format.
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- Identify and correct errors in a multi-step sequence to successfully debug an algorithm.
- Order steps in a logical sequence to complete a complex task efficiently.
- Evaluate the efficiency of different solutions to determine the shortest path or most effective method.
All 10 Questions
- Pip the Penguin wants to get to his ice cream. His plan is: 1. Walk 2 steps. 2. Turn left. 3. Jump. If the ice cream is actually to his right, what should Pip do to fix his plan?A) Change step 2 to 'Turn right'B) Add a step to go back to bedC) Skip step 1D) Keep the plan exactly the same
- To make a peanut butter sandwich, which sequence of steps is the MOST logical for a robot to follow?A) Eat sandwich, then open jarB) Get bread, spread jam, put togetherC) Put away bread, then open breadD) Close eyes, then jump
- If an algorithm works but takes 100 steps to do something that could be done in 3 steps, it is an efficient solution.A) TrueB) False
Show all 10 questions
- You are building a LEGO tower. You realize the bottom brick is the wrong color. What is the BEST way to decompose this problem?A) Throw the whole tower awayB) Cry until someone fixes itC) Take off top bricks, swap bottom brick, rebuildD) Paint the brick while it is on the bottom
- A robot is stuck in a loop: 'Step forward, Step backward.' To reach a finish line in front of him, he should ____.A) Add a 'Step backward' commandB) Remove the 'Step backward' commandC) Spin in a circle five timesD) Turn the power off
- True or False: There is only ever ONE right way to write an algorithm to solve a problem.A) TrueB) False
- You want to draw a square. Which instruction is the MOST important to repeat four times?A) Draw a wavy lineB) Pick a new colorC) Draw a line and turn 90 degreesD) Close your eyes
- Before you give a robot the 'Go' command, you should ____ your steps to make sure they work.A) DeleteB) HideC) TestD) Forget
- Look at these two ways to get to the door: 1. Walk through the wall. 2. Walk through the open hallway. Why is path 2 better?A) It is a possible stepB) It is the color blueC) It uses more stepsD) It is much harder
- In a hard problem, searching for a specific toy by looking through every single box is more efficient than looking only in the 'Toy Box.'A) TrueB) False
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Preguntas Frecuentes
Yes, this logic quiz is an excellent no-prep resource for a substitute because the clear explanations and answer keys allow any teacher to guide students through computational thinking concepts without needing a computer science background.
Most first-grade students will finish this logic quiz in about 15 to 20 minutes, making it a perfect quick check for understanding during a technology or math block.
This computer science quiz facilitates differentiation by providing clear visual scenarios that can be read aloud to emerging readers or used as a challenge for advanced students to explain their reasoning for each debugged step.
While designed as a hard-level challenge for 1st grade, this algorithm quiz is also suitable for kindergarten students needing enrichment or 2nd grade students as a review of computational logic.
Teachers can use this computer science quiz as an exit ticket to measure how well students understand the concept of efficiency and debugging before moving on to hands-on robotics or block-based coding.
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